Rpg maker mv change battler sprite sheet

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Let me give an example: Basically, I'd like to set a 64圆4 ratio per tile when it comes to sprites but keep the default 48x48 for everything else. but I wonder if there is a plugin that changes pixel scale for character sprites and nothing else. Also, I'm already aware about the existence of plugins that change standard tile size. So yeah, I realized the 48x48 pixels per tile ratio from MV was is not gonna cut it.

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Due to a specific concept I have in mind, sprites are going to be rather important in my game, so I need to give them some detail and to make size differences between characters of different races visible in their very sprite.

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At the moment, I'm currently drawing custom sprites for my game.

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